Showing posts with label Visual Novel. Show all posts
Showing posts with label Visual Novel. Show all posts

Wednesday, February 26, 2014

Planning a Visual Novel

How do I PLAN my 
Visual Novels?

Since it's utterly pointless to create a story I don't have the resources, or skill, to turn into a Completed visual novel, I begin my planning by looking through my Assets and Asset Sources, to see what I can use. By the way, I am constantly adding new graphics and links to my asset collections.

Music
For the main menu, and for individual scenes I prefer to use one album, or collection by one band, or artist per game. This makes the music consistent in style.

Images
For backgrounds and characters, I happen to prefer using photo images. Occasionally I'll draw my characters from scratch, but my backgrounds are almost always heavily filtered images, or filtered photo-manipulations.  

Photo Sources

Anime style Character & Background sources:

3D Modeling program:

Sound Effects
For locations as well as for things that happen.

Then I consider my...
Artistic limitations:
  • What can I draw?
  • What can't I draw?
    • Can I make what I need with SketchUp?
    • Can I Photoshop what I need from bits and pieces of what I do have? 
    • Can I art-filter Photos into what I need? 
      • Do I have the right plug-ins to make a photo look like Art?
      • Do I have the right photos?

Then I consider my...
Coding limitations:
What I know how to code, or can get templates, sample codes, and/or tutorials to code.

The LemmaSoft forum holds a comprehensive library of tutorials, samples, and template games. Seriously.

Next to consider are my...
Copyright Limitations:
  • Paid license for commercial use?
  • Creative Commons, free to use with Credit, but not commercially?
  • Public Domain? 
  • Stolen from the Internet? (With the possibility of a copyright infringement lawsuit?)

Once I know what I have, I can then figure out what type of game I can create vs. what I can't create, and explore possible work-arounds for what I want to create. 

What I Want vs. What I Have

As you can probably guess, I prefer making adult games. However, I rarely have enough graphics to fully illustrate an erotic scene, so I Fake It. I select one one static image and write extremely detailed text to fulfill the erotic portions of the game. Oddly enough, this technique has proved to be rather successful, (read: Popular among my players).

For those who have actions scenes in their games, but just can't get the graphics to illustrate them, this technique could be a viable option -- IF you have a damned good writer on your team.

To see full-sized image: Right-Click > View Image

Next comes...

Game Planning

I use FreePlane, a free mind mapping program, to plot out the main paths/options in the game. FreePlane is disgustingly easy to use. Most of it is simply point > click > type. It even has a built-in Spell-Check, though you have to Turn It On, plus internal hyper links (green arrows) to jump from any bubble to any other bubble.

With this program, I can map out the game into multiple stages (or chapters,) with all their branching options, plus hyper links that jump to specific results.

By closing all the options, then clicking open only those I wish to select, I can actually do a dry-run of the entire game. This is particularly useful for uncovering anything left open-ended before I even begin coding.

To see full-sized image: Right-Click > View Image 

As for the story writing aspect goes, I tend to write out most of the dialogue and narrative right into FreePlane, then just copy-paste the text straight into the game's code.

How to Plot the Story

I plot out my stories in FreePlane, but then I've crafting stories for a really long time so most of the work happens inside my head. For those who need a little assistance getting their ideas organized, there's this technique;

Visual Novel Graphics

To make the graphics FIT exactly the way they're supposed in the game without any extra adjustments, I open Photoshop and create a PSD file set to the exact dimensions of the game. On separate layers in this one file, I create all the graphics; buttons, textboxes, menus, and backgrounds.

Once they're created, it's simply a matter of saving the individual layers as PNGs and JPGs into the Game file.

 1024x768 game
For full sized image: Right-click > View Image

I create the characters in their own PSD files because they tend to have hundreds of layers all by themselves. I also make them complete; head to toe at 1100px tall for a game 768px in height, then cut the image from the top - down to fit the 768 screen.

Ivan's PSD file was over 800MB in size.
He had 4 costume changes, 6 poses, and 14 different expressions. 

Once I have all (or most of) the graphics made, I open Ren'Py, my visual novel engine of choice, and begin coding the game together.

When I  run into problems --and I do regularly-- I visit the LemmaSoft forum for Tech and Coding support. It is the ONLY place to get quick, if not immediate help for Ren'Py coding complications. Mainly because the creator of Ren'Py; PyTom, hangs out there.

The Cookbook section of the forum has a whole treasure-trove of coding tricks for just about everything from making an Image Gallery, and a Music Room, to setting up Turn-Based Battles. Warning: This section has been known to induce Feature Creep in games!

What about Beginners?

If you're a beginner working on your very first visual novel, I cannot recommend this tutorial high enough:

This tutorial will teach you everything from the ground floor of opening the RenPy engine, all the way up to the intermediate level of setting up menu choices and jumps, posting flags to change events, and applying a point system to select an ending within a working multi-ending game that you code from scratch.

When I first ran into this tutorial, I had already completed two games. Even so, I could not believe how many Basic things I'd never learned. This one tutorial made so many things that seemed complicated very easy to learn -- and Use.

Enjoy!

Tuesday, December 24, 2013

TRAP! A Modern Fantasy ~ Visual Novel

Trap!

Do you believe in Faeries?

Short Story & Graphics by Morgan Hawke
From an Original Concept by Alex
Proofread & Play-Tested by the fabulous AntiquedFae!


Rated PG16
(Partial nudity & adult situations.)

Download from Internet Archive 104 MB
version 1.6

15 minutes of play, at most.
~~~~~~~~~~~~~~~~~~~~~

Dartmoor, England...
A land of misty desolate moors, towering craggy tors, ancient weathered standing stones--



--and Faeries.



It's a place where things aren't always what they seem.




Or where they seem.



Will you escape to tell the tale?
Or fall into the Trap!


Features!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Music Room.
Selectable Player Character
Name-able Player Character
5,000+ words of Story.
23 menus.
Lots of mist.





View the "Let's Play" 

Enjoy!

Sunday, December 1, 2013

The Adventures of Prince Ivan ~ Visual Novel

 The Adventures of Prince Ivan
A Russian Fairy Tale
~Visual Novel ~

Graphics & Story adaptation by
Morgan Hawke

Rated PG - Parental Guidance Suggested.

Download Version 2.0 from MediaFire
-- 263 MB --

~~~~~~~~~~~~~~~~~~~~~~~~
Once upon a time in old Russia, a Tsar was having his Golden Apples stolen by a rather unusual thief.


 That's were the story began, but not at all where it ended.



In this story you will meet several different characters.

Tsar Vyslav and his three sons...



Prince Ivan and Princess Elena...



Baba Yaga, an inherited position.



 And the Great Gray Wolf.


Of course, along the way there are minor challenges...




--with minor consequences.



Celebrations...


-- and setbacks.  


4 possible Endings.
However, certain 'decisions' tend to lead to the same ending.
Tip: Don't choose wisely. :)

Download Version 2.0 from MediaFire
-- 263 MB --
~~~~~~~~~~~~~~~~~~~~~~~~
Graphics, Story, and Character Art by me.
Proofread and test-played by the brilliant AntiquedFae!

Image source: Wikimedia

Featuring art by several long dead Russian Masters.

Ivan Bilibin
Boris Zvorykin
Ivan Shishkin
Viktor Vasnetsov
Yefim Volkov

Also featuring the music of The Firebird Ballet 
written & Conducted by Igor Stravinsky!
Recorded in 1945

I hope you enjoy the story!

Thursday, February 21, 2013

Falling - A Short VN

Falling
An Adversity Competition Visual Novel

Rated: PG
.
Back in Sept of 2012, Papillion held a VN writing competition. The idea was to use One character sprite, a set of backgrounds, and a set of music to create a story of no more than 10,000 words.

This was the prompt:
You lived an unexceptional life, until one night you saw what appeared to be a falling star. Tracking it to its landing spot, you found a young woman lying on the ground. This girl is not human, but a spirit... the spirit of disaster!
This was my entry.

6 possible Endings

Download from MediaFire.
-- This is a folder. Click on file to download.
60 MB
~~~~~~~~~~~~~~~~
The game contains 500 screens of dialogue.
These screens contain a total of 7,904 words,
for an average of 15.8 words per screen.
The game contains 5 menus.
Screenshots:

Since the use of the competition's sprite and the other assets were not allowed outside of the competition, the originals have been substituted for those I made. However, the two characters Don't Match in style. This is because I only had enough courage to make One semi-animated character, so please be gentle.

If you play it, I'd be very interested in your opinions.
-- Especially since I may never have the guts to make my own animated sprite again.
Enjoy!

Saturday, February 16, 2013

What kind of Fiction should You Write?


What kind of Fiction should You write?
A Literary Quiz Game
Rated: PG 

Quiz & Graphics by me!

Ever wanted to know what Genre of Fiction
Your writing style suited best? 


In this game, there are 16 questions plus a bonus question in case you get a tie score, with 13 choices per question that add up to tell you which of the 13 genres your style of writing matches the closest. In addition, there are a pair of Scoring screens to show the results of your choices, and the strengths and weaknesses of your selections.

Consider this a writing tool to show you what areas you're good at, and which areas could use a bit more polish.

The game is short -- really short. It takes maybe 20 minutes to play and the graphics are fairly minimal. Even so, be prepared to click a lot.
Download from: MediaFire
(This is a Folder. Click on the file to download.
Once you unzip it, go into the folder and click on the .exe icon to activate.)
Version 5.0!

800x600
47 MB

Music:
~~~~~~~~~~~~~~
Johann Strauss Waltz Medley
Played by the USAF Band

Preview on YouTube!


Screenshots
~~~~~~~~~~~~~~
The Introduction:

There are 13 questions plus a Bonus Question if you get a tie score.
This is ONE of the questions.
As you can see, there are plenty of answers to choose from. 
Yes, I realize that the text is a little small.
With an 800x600 screen size, it had to be that small just to fit all of it on the page.
~~~
This is 1 out of 13 possible Results.


There's also a statistics page so you can see what you scored in the various genres.

 And an Additional Page that shows the strengths and weaknesses of your selections!  


In all honesty, this was an experiment, a test-drive if you will, for setting up the coding to use stat scores to gain a specific result. I just ended up actually making a fully functional Renpy game out of it.
.
Small as this game is, I hope you find it entertaining.
.
Enjoy!

~~~~~~~~~~~~~~~~~~~~~~~~~~
Interested in how I came up with the idea?
The Inspiration behind Fiction Quiz.

Monday, August 27, 2012

Making Adult Visual Novels -- for Women

Making Adult Visual Novels
for Women.

----- Original Message------
... [female] fans want more than just some below-average Visual Novels that resembles the worst 1970s romance novels.
 -- Frustrated VN Fan
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Yes, they do want more. I have seen my share of Adult visual novels and I can tell you from the hard experience of working for a porn video corporation, that the Adult JVNs currently out on the market do NOT appeal to us Western Females at all, and I doubt they appeal to women in the East either -- for the Same Reasons: the way SEX is portrayed. 

"But Romance is Romance, right?
Porn is Porn?"

Not quite...
-- The Adult book publishing industry in the West (Europe too, not just the Americas,) recently had a huge cultural revolution over:

Sex Positive vs. Sex Negative:  
Sex that makes the reader feel good about themselves, 
verses 
Sex that makes the reader feel like perverted freaks

In short, the erotic plots and the characters engaging in erotic activities had a huge overhaul to make Sex a Good thing, instead of a dirty little secret you didn't talk about to anyone, not even your lover or your spouse. 

Namely:
  • Female characters are no longer written as sex-crazed Sluts or Passive Victims who like sex in spite of themselves.
  • Male characters are no longer written as Rapists, (though they did keep the aggressive Seducer.)
But most importantly....
  • Sex makes everything Better, especially Love.

Well that's just books, right?

It's not just Books. 
This shift in attitude has bled into the Porn industry too.

You can actually buy/rent xXx porn movies that are sex positive: where the characters are Not treated like freaks for liking sex. Adam and Eve in particular has made a huge killing selling this type of movie (in every genre flavor you can think of) to almost exclusively female buyers. Just to put things in perspective, 20 years ago Women buying porn for themselves was Unheard Of because "women didn't buy porn." They do now! And a lot of it.

In the meantime, Sex-Negative porn is dying off.

You can still find it, but the porn Producers that don't make sex-negative movies drastically out-number the ones that still do.

These days, Sex Negative sells to only a small niche of people and this small niche is who JVN eroge generally appeals to.

This shift in attitude about sex from Negative: Sex is Bad, to Positive: Sex is Good, hasn't happened in Japan -- yet, and it shows in their work. Worse, this sex-negative attitude shows in their Romances too.

So... No, Sex-Negative/Rapist Porn is Not Sex-Positive/Seducer Porn, and Sex-Negative/Bodice-Ripper Romance is Not Sex-Positive Erotic Romance.

The #1 reason why the two top-selling genres of JVN:
Porn and Romance
Are Not selling well in the West?
Adult JVNs are Sex-Negative.


So, what changed the Western Adult Book market so radically?

The Black Lace phenomena.

Black Lace, an imprint of Virgin Books, based in London, was the first publishing house to not only put out adult books specifically targeting women readers, but to Require that their authors be Female. They point-blank refused to take male authors because, according to their submission guidelines, "Only a woman truly understands what women find erotic."

However, most importantly: "Stories must be Sex Positive."

The Black Lace books proved so popular, they took over the entire adult book market. I have 19 of their books currently on my shelf, and only a handful of the 'other kind', the kind put out before Black Lace came along.

The sheer overwhelming number of books that Black Lace sold forcibly brought to the attention of all those other adult book publishers three important --and overlooked-- facts:
.
Fact 1:
Women DO like adult stories when they're Sex-Positive.

When the first books soon to be known as Erotic Romances first appeared on the market, the publishing industry had been claiming for over a century that "women did Not like Sex in their stories." (Pretty much the same way all those JVN companies are currently insisting that only Men buy adult games.)

The truth was: women did not like Sex-Negative in their stories.

The #1 largest market of readers among English-speaking countries are Romance readers. Once they started buying Sex-Positive Adult books, the adult book market changed --almost overnight-- simply from the sheer number of the books they bought.

Fact 2:
When women find something they Like, 
They Buy them as fast as they Find them,  
and go through them like toilet paper.
Women weren't buying these books one or two at a time. They were buying the entire series in one shot simply because Erotica has a habit of being banned in stores. The simple possibility that they might not get another chance to buy these books prompted these women into buying everything they could get their hands on all at once

(I would buy them five or six at a time myself because I didn't know if the store I bought them from would be able to carry them later.)

They were able to do this because Adult Women have Disposable Income especially those with a working spouse.

Fact 3:
Female readers vastly Out-Number male readers. 
The vast and voracious market of Romance readers, made up of almost exclusively Female (housewife) book buyers, were the direct cause behind the birth of the EBook market. (The traditional publishers simply couldn't keep up with the demand.) These readers were also directly responsible for the creation of a whole new genre of adult books never seen before: the Erotic Romance, AKA: Women's Adult Adventure Fiction.

Today, Erotic Romance is still one of the largest and most prolifically producing book markets in the US -- even more so than ordinary (little to no sex) Romance. Mainly because those Romance readers are buying Erotic Romances.

Where is Black Lace Now?
DEFUNCT. They changed their line of stories from "Women's Adult Adventure Fiction" to 'Ladette' fiction, AKA: "Do them and Lose them" stories with female protagonists instead of males -- and cut their own throat.

Women don't like Sex-Negative stories. However, when the protagonist is Female they utterly despise them. This is because women are far more critical of the actions of their own gender than they are of men.


In short:
How do you make Adult Games
Sell to Women?

Change the Stories to
Sex-Positive
Make the player Feel GOOD about Sex, 
and you will change the Sales.

I can guarantee that right now in Japan there are far more bored housewives sitting at home at the computer then there are shut-in, jobless, otaku men still living at home with mommy.

Can you say: Vast Un-Tapped Potential Sales?

How do You the Game-Maker
Tap all that Potential?

Make what Female Players Want: Sex-Positive.
Stories that make the player feel Good about liking sex,

and
AVOID what they Don't Like: Sex Negative
Stories where liking sex is Shameful.


AVOID these Four specific 
Sex-Negative plots:

Plot 1: "Do them and Lose them."
Where the main character pursues, catches, screws, then abandons as many characters as possible to get to Good One (The Keeper) at the very end.

This is a MALE-SLUT plot line.

It appeals to men because they love the idea of being able to screw as many women as they can. It does not appeal to women because women are brought up to look for One Special Man. In fact, one of the worst things you can call a woman is a Slut.

Plot 2: "Gotta Get'em All"
Where the main character pursues, catches, and screws as many characters as possible then Shames them into helping him get to Good One at the very end.

This is a CHEATING MALE-SLUT plot line.

A double-whammy BAD plot to market toward women because women hate Cheaters even more than they do Sluts! The last thing any female wants is a guy that might be sleeping with her friend too. (Unless she's in the bed with them both, and even then the situation is rife with jealousy and self-esteem issues.)

Plot 3: "Rape means Love"
Where the main character Stalks the character of their choice, Rapes them then shames them for liking it to isolate them from all the other characters. Then they use guilt to bully that character into being raped again, and again until the chosen character gets "Stockholm Syndrome" and says, "I love you".

This is your basic STALKER-RAPIST plot-line, or more accurately, "I SPIT on it and NOW It's MINE!" plot.

This is one of the most immature and childish plots there are. Think in terms of a child licking a candy, or taking a bite out of a cake, just to make sure no one else will eat it before they get to it.

The worst part is how the author makes all the support characters AGREE with the rapist and shun the victimized character for Allowing themselves to be Victimized.

This is point-blank Unrealistic among modern society. In the USA, and most European countries, blaming the victim for a rape can get you sued for 'Defamation of Character.' That's after the rapist is sent to prison for a long, long time.

However, certain third-world countries and Middle Eastern religious regimes, STILL believe that Stalking = Love and will indeed blame the victim for 'allowing themselves to be a raped' to the point of insisting that the victim marry their Rapist to make the Victim an "honest woman."

Plot 4: "Rape the One that Got Away"
Where the main character Stalks and Rapes a character already in a legitimate relationship with someone else, such as: a friend's lover, a friend's spouse, or a sibling with a boyfriend. However, in this case they prefer the victim to remain in their relationship so they can use it for blackmail sex until they successfully break the victim's mind. Also known as "Netorare" or "Cuckolding."

This is the BACK-STABBING STALKER-RAPIST plot-line, or more accurately, "If It's Not Mine, I Will Take It and Break It!" plot.

This is even more immature than the previous. Think in terms of a child jealously stealing then breaking another child's toy simply because it wasn't theirs.

AVOID Female Rapists
Sadly, you see just as many Female rapists as Male rapists in VNs and anime. In fact, I believe it's actually more common to see a Female rapist in anime than a male, AKA: The Fan-Girl. However, in the East a man being raped by a woman is still considered Funny. (Values Dissonance, anyone?)

I don't know about you, but I LOATHE  Female Stalker/Rapists. ("No" means No people, girl or guy!) I hate these characters even more-so if they're temperamentally violent; females that viciously attack guys for no provocation other than embarrassment. It's Unfair and Not Funny. In fact, I hate those sorts of female characters even more than I do "Too Stupid To Live" (TSTL) doormat characters. I certainly would never want to play such a character in a game!

If you want to sell to the Female Market
Do Your RESEARCH. 
Research what this market actually Buys

What movies do they watch?
What music do they listen to?
What books do they buy?
What stories do they actually Like?

Also, read what women actually Write. Not the professional stuff, the Amateur stuff, the dojinshi mangas they produce, and adult fan-fictions posted in the thousands for free viewing all over the 'net.

What factors do all these things have in common?
Sex-Positive.

It's a well-known fact that when people can't find what they're looking for, they will make it themselves. The BL/Yaoi/Shonen Ai market and the entire Erotic Romance market are direct results of this. They both started with strictly amateur artists and writers, and look where they are now?

And that's my opinion on the topic. 

Wednesday, August 15, 2012

The Visitor - Classic Horror VN


The VISITOR
~ Classic Horror ~
Interactive Story

PG-13! -- What was originally meant to be a B-grade Horror spoof turned into a full B-grade Horror Story. While writing it, the plot became way more complicated than I ever expected with two well-earned characters deaths (off-screen, of course,) a couple of vampire bites, and more than a few characters getting their lights punched out.

Don't click too fast with your mouse! You may miss something!

Fair Warning: The Commas and Periods look identical.
 -- (It's the font I used, and NO I will not change it. I like this font.)

Download from: MediaFire 300 MB!
or Download from Internet Archive
1024x768
~~~~~~~~~~~~~~~~
This visual novel contains 1,808 screens of dialogue.
These screens contain a total of 29,378 words,
for an average of 16.2 words per screen.
The game contains 13 menus.

4 Endings: 1 Happy, 2 Sad, and 1 Stupid.

Poor Count Bela Blasko has a few issues. 

 
In addition to his Dietary issues...



He has Family issues...


Which include a few eccentric uncles... 

Uncle Chaney...




Uncle Peter, Uncle Vincent, and Uncle Boris...



Plus three cousins staying over while suspended from school...




And two freeloading students working on a Science Project.



He also has nosy neighbors...


Very nosy neighbors...



 And Dating issues. 


Beyond that, he's a pretty normal guy -- for a vampire.


Old horror movie images from:
~~~~~~~~~~~~~~
Dracula 1931
Frankenstein 1931
Phantom of the Opera 1925
Abbott & Costello Meet Frankenstein 1943
The Raven 1963

Music by:
~~~~~~~~~~
Zero Project
Ozzie Nielson Orchestra 1930-1940
Kevin MacLeod

Newly Upgraded with interactive Contents page!


I hope you enjoy playing it for laughs if nothing else.

Part 1
View the "Let's Play"